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Case study
Develop the browser-based game

FISHAO

Multiplayer fishing simulator
Customer country
Development timeline
Budget
Developed in collaboration with
Team
Netherlands
2014 July→ 2015 December = 455 days
$80 000
6 professionals
4 engineers
2 managers
Links to the game

Vision

FISHAO is a world-class MMO fishing game with thousands of players online.

Users of this social game have the next options:
• fishing;
• participation in tournaments;
• communication with other players;
• completing missions from the NPC;
• creating a character in your own image.

The world is divided into thematic locations through which the player moves along with other characters.

The essence of the game: to fish, open inaccessible locations and equipment, beat records in competitions with other users.

And:
• earn points;
• improve skills;
• raise the level;
• replenish resources;
• complete new missions.

Player receives in-game currency for each fish caught and uses it to buy new fishing tackle and bait.

The game has over 220 species of fish and 15 game locations taken from the real world. As the level increases, more locations and game mechanics are revealed.

Each player has an individual location - his own house for the arrangement of which the character receives additional experience.

Promo video

Beginning

Development of the game began in 2013 by iLogos and GamoVation.

GamoVation approached us in 2014 with a request to continue development.

At that time the project was in development for 14 months. Main mechanics were written:
• fishing;
• character movement;
• CMS for adding content;
• admin-panel for managing the translation;
• admin-panel for tracking marketing indicators.

The game had up to 1,000,000 players.

Screenshots

Development

On completion of the game was spent 455 days.

During this time, we redid 70% of the project:
• Added 50+ new fish.
• Added a clan system.
• Added new achievements.
• Added a notification system.
• Added daily events for each location.
• Added 3 locations with new game mechanics.
• Added 7 new NPCs which participate in 5 quests.
• Re-wrote the existing tutorial, added 2 new ones.
• Added 3 types of competitions with prizes for earning in-game currency.
• Changed the content of the game to pass moderation in Asian countries.
• Added new inventory - fishing rods, baits, wardrobe items, home furniture.
• Participated in the translation of the game into Japanese, Chinese and Russian.
• We integrated the game into 10 social networks, including Vkontakte and Odnoklassniki.

Game mechanics

RPG
The user creates a playable character. The player improves the skills and appearance of the character as progress through the game.
Control
Bright and juicy graphics with elaborate details.
The player uses the keyboard and mouse to control the character.
Animation
Resources
Fish. Over 220 species of fish from the real world.
Daily bonuses. The player completes tasks and receives bonuses for this.
Energy. For each throw, the player spends 1 unit of energy, with indicators less than 15 units, energy is restored by 1 unit in 2 minutes.
In-game currency. Fishcoins - to buy items and other goods in the game; fishbucks - to buy items, energy and other goods in the game.
High load
The game has had the following indicators for more than two years:
• DAU: 50,000
• Online: 5,000
To participate in the competitions, the user must be registered in the game and pay in fishcoins. If there are not enough players, the competitions will be postponed.
Competitions
Boosters
Magic clock. Reduces waiting time for biting.
Green radar. Determines the location of the fish.
Good luck potion. Increases the chance for medium / rare fish.
Experience booster. Increases experience for each fish by 2 or 4 times.
Amplifier. Increases the power of the gear by 25% or 50%.

Result

Technologies

FB API

Flash

Java

MySQL

OK API

PHP

Redis

Sendgrid

VK API

Yii2

Team

Producer
Daimy Stroeve
Lead Engineer
Joppe Houpt
Gregory Tkach
Marketing Director
Engineers
Anton Velichko
Eli Nesic
Technical consultant
Jeffrey Drooghenbroodt

I want to

Product software, art, video, animation on this page are owned by GamoVation B.V., Netherlands.
Do you want to hire us?
Fill out the form and we will contact you.
Have to do
Budget
Do you want to work with us?
Leave your request and we will contact you
2014 July
2014 October
Development of a browser puzzle game
Development of a browser puzzle game
LLC INHALE TECH
Ukraine, Kamianske, Medychna 24
LLC ID: 43987222
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Contacts
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How we work
Double-sided NDA
Development Agreement
Development
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E-Commerce
Web services
Digital marketing
In search engines
Targeted advertising
LLC INHALE TECH, Ukraine, Kamianske, Medychna 24, LLC ID: 43987222